![]() Ground Fire appears at rate of 1 per every 0.1 second, lasts for total of 2.5 seconds and does damage within 0.25s intervals. Amount of Ground Fire damage decreases linearly from the distance of bonfire epicenter. ![]() Spraying fire at the ground creates a Ground Fire, a small bonfire that lasts for a short period of time and does damage to ZEDs independently of Direct Hits, Splash and Afterburn. Amount of Splash Damage decreases linearly from the distance of player's initial target. ![]() If in doubt, simply burn everything down." Technical Informationįlamethrower applies Direct Hit damage to player's initial target and at same time at same rate all nearby targets take indirect damage refered as Splash Damage. ![]()
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